What begins as a gold rush can expand into trade and economic relations. Those players with the skills to count money and manage accounts will realize their potential.
Such was the case of the 19th Century gold rush and is also true for a blockchain-based alternative reality game called Prospectors. A crowdfunding campaign has been scheduled Aug. 10 to Sept. 10.
The goal of the game is to create a multiplayer online real-time economic strategy using cryptocurrency. Prospectors is unique in that it offers the possibility of monetizing the time the player spends on the game. Players earn as they play.
The game’s goal is to get as much gold as possible, requiring different game assets. When a worker extracts gold from a plot, the extraction complexity increases. With time, the amount extracted declines until it is fully depreciated.
To increase extraction, a player has to interact with game technologies that are provided particularly for this purpose. For a player to develop faster, he has to have gold, which is needed to improve the player’s account and remunerate outside workers.
Each player has three workers to be sent to work on the player’s lot or wash gold. A player can offer the worker’s services to anyone willing to attend a labor exchange where he can hire additional workers.
A player can stake any claim and can sell, exchange and grant his properties to other players.
Other aspects of the game include workers, land parcels, raw materials, technology, material, buildings, products, alliances, banks, joint commercial organizations, stores, transports, railways, cars and game processes.
An Alternative Reality
Everything in the world of alternative reality exists on the Prospectors map. Each player can view everything happening there, such as who and where the new lots are registered and what is being built.
At the first stage of the game, a web client of the gaming platform and mobile apps for iOS and Android will be created. There will also be a Unity platform, at which point the server will be centralized and developed in the GO programming language.
The second stage will be a migration of the server aspect to a decentralized platform based on third party technologies.
The final version of the game’s server part will be a decentralized platform, where decisions on internal policies will be made.
Crowdfunding Campaign Set
Sixty million PGL has been allocated to the crowdfunding campaign Aug. 10 Sept. 10, while 50 million go to the developers, pre-sale and a bounty program. The tokens allocated to the developers will be frozen for five periods: 20% in half a year and the balance in four years.
All unsold tokens during the crowdfunding will be given to the game fund.
Prospectors will launch a web version of the game, along with Android iPhone apps to provide players the ability to have continuous access to the game.
The platform uses an Ethereum smart contract to create a total of 220 million tokens, which approximates the actual amount of gold on the planet. The tokens will go to a “fund of new lots,” where gold is hidden in land parcels within the game. A third of the fund goes to the game server and is distributed randomly among the game lots.
Gold, the game’s currency, can only be earned in the game. Half of all the tokens will be put into the game to be extracted.
Additional game servers will be created and will receive gold.
Various game assets created by the players will allow them to mine gold. Players will be charged for registration and future usage, with the proceeds benefiting the State.
State is a DAO whose members own gold. Players’ taxes will be distributed among funds for new lots, for development and expenses, for rewards voting and for token destruction.
Players can form organizations that can use an allotted amount of gold in the game and divide it among members based on shares.
Token holders will influence the regulation of token inflation. They will be able to establish tariffs for the State’s goods and services. The bulk of collected tokens from the players as a tax by the State will be burned.
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